UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UPDFireRecoilLevel { constexpr auto RecoilData = 0x28; // UPDFireRecoilLevelData* constexpr auto OldRecoilData = 0x30; // UPDFireRecoilLevelData* constexpr auto Level = 0x38; // FVector2D } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UPDFireRecoilLevel { public const byte RecoilData = 0x28; // UPDFireRecoilLevelData* public const byte OldRecoilData = 0x30; // UPDFireRecoilLevelData* public const byte Level = 0x38; // FVector2D } } }