UPDBaseModeUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject
namespace Offsets { namespace Classes { // Inheritance: UPDBaseModeUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject namespace UPDMissionScoreModeUI { constexpr auto SkyView = 0x4a0; // UPDSkyViewUI* constexpr auto RoundInfo = 0x4a8; // UPDMissionScoreRoundInfoUI* constexpr auto IngameStatusBoard = 0x4b0; // UPDMissionScoreStatusBoard* constexpr auto RoundResult = 0x4b8; // UPDMissionScoreRoundResult* } } }
public static class Offsets { public static class Classes { // Inheritance: UPDBaseModeUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject public static class UPDMissionScoreModeUI { public const UInt16 SkyView = 0x4a0; // UPDSkyViewUI* public const UInt16 RoundInfo = 0x4a8; // UPDMissionScoreRoundInfoUI* public const UInt16 IngameStatusBoard = 0x4b0; // UPDMissionScoreStatusBoard* public const UInt16 RoundResult = 0x4b8; // UPDMissionScoreRoundResult* } } }