Member | Type | Offset | Share |
---|---|---|---|
OwnerPDMainPlayMovementComponent | UPDMainPlayerMovementComponent* | 0xb8 | |
OwnerPlayer | APDPlayerCharacter* | 0xc0 | |
BaseAnimInstance | UPDPlayerAnimInstance* | 0xc8 | |
LocoType | EPDLocoType | 0xec | |
LocoState | EPDLocoState | 0xed | |
MovementState | EPDMovementState | 0xee | |
StanceState | EPDStanceState | 0xef | |
AimingState | EPDAimingState | 0xf0 | |
GaitState | EPDGaitsState | 0xf1 | |
GaitValue | float | 0xf4 | |
Direction | float | 0xf8 | |
AimPitch | float | 0xfc | |
AimYaw | float | 0x100 | |
FreeLookYaw | float | 0x104 | |
LeanFB | float | 0x108 | |
LeanLR | float | 0x10c | |
bLeftHandedPose | bool | 0x110 | |
ClimbStanceState | EPDClimbStanceState | 0x120 | |
ThrowStanceState | EPDThrowStanceState | 0x121 | |
SlideStanceState | EPDSlideStanceState | 0x122 | |
LeanState | EPDLeanState | 0x127 | |
StateClassList | TArray<UPDStateBase*> | 0x128 | |
CurrentState | UPDStateBase* | 0x140 | |
StateList | TArray<UPDStateBase*> | 0x148 |