Member | Type | Offset | Share |
---|---|---|---|
AdditionalSourceTextures | TArray<UTexture*> | 0x38 | |
BakedSourceUV | FVector2D | 0x48 | |
BakedSourceDimension | FVector2D | 0x50 | |
BakedSourceTexture | UTexture2D* | 0x58 | |
DefaultMaterial | UMaterialInterface* | 0x60 | |
AlternateMaterial | UMaterialInterface* | 0x68 | |
Sockets | TArray<FPaperSpriteSocket> | 0x70 | |
SpriteCollisionDomain | ESpriteCollisionMode | 0x80 | |
PixelsPerUnrealUnit | float | 0x84 | |
BodySetup | UBodySetup* | 0x88 | |
AlternateMaterialSplitIndex | int32_t | 0x90 | |
BakedRenderData | TArray<FVector4> | 0x98 |