UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UPaperTerrainMaterial { constexpr auto Rules = 0x30; // TArray<FPaperTerrainMaterialRule> constexpr auto InteriorFill = 0x40; // UPaperSprite* } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UPaperTerrainMaterial { public const byte Rules = 0x30; // TArray<FPaperTerrainMaterialRule> public const byte InteriorFill = 0x40; // UPaperSprite* } } }