UObject
Net driver created for contacting the new server Transferred to world on successful connection
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UPendingNetGame { constexpr auto NetDriver = 0x30; // UNetDriver* constexpr auto DemoNetDriver = 0x38; // UDemoNetDriver* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UPendingNetGame { public const byte NetDriver = 0x30; // UNetDriver* public const byte DemoNetDriver = 0x38; // UDemoNetDriver* } } }