UReflectionCaptureComponent > USceneComponent > UActorComponent > UObject
-> will be exported to EngineDecalClasses.h
Member | Type | Offset | Share |
---|---|---|---|
InfluenceRadiusScale
Radius of the area that can receive reflections from this capture. |
float | 0x268 | |
PreviewInfluenceRadius | UDrawSphereComponent* | 0x270 | |
PreviewCaptureBox | UBoxComponent* | 0x278 |