UObject
The actor this player controls.
Net variables.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UPlayer { constexpr auto PlayerController = 0x30; // APlayerController* constexpr auto CurrentNetSpeed = 0x38; // int32_t constexpr auto ConfiguredInternetSpeed = 0x3c; // int32_t constexpr auto ConfiguredLanSpeed = 0x40; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UPlayer { public const byte PlayerController = 0x30; // APlayerController* public const byte CurrentNetSpeed = 0x38; // int32_t public const byte ConfiguredInternetSpeed = 0x3c; // int32_t public const byte ConfiguredLanSpeed = 0x40; // int32_t } } }