UObject
Node that we are trying to watch.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UPoseWatch { constexpr auto Node = 0x28; // UEdGraphNode* constexpr auto PoseWatchColour = 0x30; // FColor } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UPoseWatch { public const byte Node = 0x28; // UEdGraphNode* public const byte PoseWatchColour = 0x30; // FColor } } }