UDataAsset > UObject
A simple collection of skeletal meshes used for in-editor preview
The skeletal meshes that this collection contains
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UPreviewMeshCollection { constexpr auto Skeleton = 0x38; // USkeleton* constexpr auto SkeletalMeshes = 0x40; // TArray<FPreviewMeshCollectionEntry> } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UPreviewMeshCollection { public const byte Skeleton = 0x38; // USkeleton* public const byte SkeletalMeshes = 0x40; // TArray<FPreviewMeshCollectionEntry> } } }