UPDRingCommandUI > UPDIngameModeWidget > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject
namespace Offsets { namespace Classes { // Inheritance: UPDRingCommandUI > UPDIngameModeWidget > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject namespace URingCommand_C { constexpr auto Image = 0x4c0; // UImage* constexpr auto Image_2 = 0x4c8; // UImage* constexpr auto IMG_ArrowL = 0x4d0; // UImage* constexpr auto IMG_ArrowR = 0x4d8; // UImage* constexpr auto IMG_Back1 = 0x4e0; // UImage* constexpr auto IMG_Back2_1 = 0x4e8; // UImage* constexpr auto IMG_Back2_2 = 0x4f0; // UImage* constexpr auto IMG_MouseR = 0x4f8; // UImage* } } }
public static class Offsets { public static class Classes { // Inheritance: UPDRingCommandUI > UPDIngameModeWidget > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject public static class URingCommand_C { public const UInt16 Image = 0x4c0; // UImage* public const UInt16 Image_2 = 0x4c8; // UImage* public const UInt16 IMG_ArrowL = 0x4d0; // UImage* public const UInt16 IMG_ArrowR = 0x4d8; // UImage* public const UInt16 IMG_Back1 = 0x4e0; // UImage* public const UInt16 IMG_Back2_1 = 0x4e8; // UImage* public const UInt16 IMG_Back2_2 = 0x4f0; // UImage* public const UInt16 IMG_MouseR = 0x4f8; // UImage* } } }