UTexture2D > UTexture > UStreamableRenderAsset > UObject
Bit-field with shadowmap flags.
namespace Offsets { namespace Classes { // Inheritance: UTexture2D > UTexture > UStreamableRenderAsset > UObject namespace UShadowMapTexture2D { constexpr auto ShadowmapFlags = 0xe8; // EShadowMapFlags } } }
public static class Offsets { public static class Classes { // Inheritance: UTexture2D > UTexture > UStreamableRenderAsset > UObject public static class UShadowMapTexture2D { public const byte ShadowmapFlags = 0xe8; // EShadowMapFlags } } }