Classes

UShapeComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

ShapeComponent is a PrimitiveComponent that is represented by a simple geometrical shape (sphere, capsule, box, etc).

Member Type Offset Share
ShapeBodySetup

Description of collision

UBodySetup* 0x408
AreaClass

Navigation area type (empty = default obstacle)

UNavAreaBase* 0x410
ShapeColor

Color used to draw the shape.

FColor 0x418
bDrawOnlyIfSelected : 1 char 0x41c
bShouldCollideWhenPlacing : 1 char 0x41c
bDynamicObstacle : 1 char 0x41c