UPrimitiveComponent > USceneComponent > UActorComponent > UObject
ShapeComponent is a PrimitiveComponent that is represented by a simple geometrical shape (sphere, capsule, box, etc).
Member | Type | Offset | Share |
---|---|---|---|
ShapeBodySetup
Description of collision |
UBodySetup* | 0x408 | |
AreaClass
Navigation area type (empty = default obstacle) |
UNavAreaBase* | 0x410 | |
ShapeColor
Color used to draw the shape. |
FColor | 0x418 | |
bDrawOnlyIfSelected : 1 | char | 0x41c | |
bShouldCollideWhenPlacing : 1 | char | 0x41c | |
bDynamicObstacle : 1 | char | 0x41c |