UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace USimpleConstructionScript { constexpr auto RootNodes = 0x28; // TArray<USCS_Node*> constexpr auto AllNodes = 0x38; // TArray<USCS_Node*> constexpr auto DefaultSceneRootNode = 0x48; // USCS_Node* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class USimpleConstructionScript { public const byte RootNodes = 0x28; // TArray<USCS_Node*> public const byte AllNodes = 0x38; // TArray<USCS_Node*> public const byte DefaultSceneRootNode = 0x48; // USCS_Node* } } }