Member | Type | Offset | Share |
---|---|---|---|
Skeleton | USkeleton* | 0x60 | |
ImportedBounds | FBoxSphereBounds | 0x68 | |
ExtendedBounds | FBoxSphereBounds | 0x84 | |
PositiveBoundsExtension | FVector | 0xa0 | |
NegativeBoundsExtension | FVector | 0xac | |
Materials | TArray<FSkeletalMaterial> | 0xb8 | |
SkelMirrorTable | TArray<FBoneMirrorInfo> | 0xc8 | |
LODInfo | TArray<FSkeletalMeshLODInfo> | 0xd8 | |
MinLOD | FPerPlatformInt | 0x138 | |
DisableBelowMinLodStripping | FPerPlatformBool | 0x13c | |
SkelMirrorAxis | EAxis | 0x13d | |
SkelMirrorFlipAxis | EAxis | 0x13e | |
bUseFullPrecisionUVs : 1 | char | 0x13f | |
bUseHighPrecisionTangentBasis : 1 | char | 0x13f | |
bHasBeenSimplified : 1 | char | 0x13f | |
bHasVertexColors : 1 | char | 0x13f | |
bEnablePerPolyCollision : 1 | char | 0x13f | |
BodySetup | UBodySetup* | 0x140 | |
PhysicsAsset | UPhysicsAsset* | 0x148 | |
ShadowPhysicsAsset | UPhysicsAsset* | 0x150 | |
NodeMappingData | TArray<UNodeMappingContainer*> | 0x158 | |
MorphTargets | TArray<UMorphTarget*> | 0x168 | |
PostProcessAnimBlueprint | UAnimInstance* | 0x2f0 | |
MeshClothingAssets | TArray<UClothingAssetBase*> | 0x2f8 | |
SamplingInfo | FSkeletalMeshSamplingInfo | 0x308 | |
AssetUserData | TArray<UAssetUserData*> | 0x338 | |
Sockets | TArray<USkeletalMeshSocket*> | 0x350 | |
SkinWeightProfiles | TArray<FSkinWeightProfileInfo> | 0x370 |