Classes

USlider

UWidget > UVisual > UObject

A simple widget that shows a sliding bar with a handle that allows you to control the value between 0..1. No Children

Member Type Offset Share
Value

The volume value to display.

float 0x108
ValueDelegate

A bindable delegate to allow logic to drive the value of the widget

FDelegate 0x10c
MinValue

The minimum value the slider can be set to.

float 0x11c
MaxValue

The maximum value the slider can be set to.

float 0x120
WidgetStyle

The progress bar style

FSliderStyle 0x128
Orientation

The slider's orientation.

EOrientation 0x468
SliderBarColor

The color to draw the slider bar in.

FLinearColor 0x46c
SliderHandleColor

The color to draw the slider handle in.

FLinearColor 0x47c
IndentHandle

Whether the slidable area should be indented to fit the handle.

bool 0x48c
Locked

Whether the handle is interactive or fixed.

bool 0x48d
MouseUsesStep

Sets new value if mouse position is greater/less than half the step size.

bool 0x48e
RequiresControllerLock

Sets whether we have to lock input to change the slider value.

bool 0x48f
StepSize

The amount to adjust the value by, when using a controller or keyboard

float 0x490
IsFocusable

Should the slider be focusable?

bool 0x494
OnMouseCaptureBegin

Invoked when the mouse is pressed and a capture begins.

FMulticastInlineDelegate 0x498
OnMouseCaptureEnd

Invoked when the mouse is released and a capture ends.

FMulticastInlineDelegate 0x4a8
OnControllerCaptureBegin

Invoked when the controller capture begins.

FMulticastInlineDelegate 0x4b8
OnControllerCaptureEnd

Invoked when the controller capture ends.

FMulticastInlineDelegate 0x4c8
OnValueChanged

Called when the value is changed by slider or typing.

FMulticastInlineDelegate 0x4d8