UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace USoundConcurrency { constexpr auto Concurrency = 0x28; // FSoundConcurrencySettings } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class USoundConcurrency { public const byte Concurrency = 0x28; // FSoundConcurrencySettings } } }