Classes

USoundNodeOscillator

USoundNode > UObject

Defines how a sound oscillates

Member Type Offset Share
bModulateVolume : 1 char 0x48
bModulatePitch : 1 char 0x48
AmplitudeMin

An amplitude of 0.25 would oscillate between 0.75 and 1.25.

float 0x4c
AmplitudeMax

An amplitude of 0.25 would oscillate between 0.75 and 1.25.

float 0x50
FrequencyMin

A frequency of 20 would oscillate at 10Hz.

float 0x54
FrequencyMax

A frequency of 20 would oscillate at 10Hz.

float 0x58
OffsetMin

Offset into the sine wave. Value modded by 2 * PI.

float 0x5c
OffsetMax

Offset into the sine wave. Value modded by 2 * PI.

float 0x60
CenterMin

A center of 0.5 would oscillate around 0.5.

float 0x64
CenterMax

A center of 0.5 would oscillate around 0.5.

float 0x68