USoundWave > USoundBase > UObject
A source bus is a type of USoundBase and can be "played" like any sound.
Member | Type | Offset | Share |
---|---|---|---|
SourceBusChannels
How many channels to use for the source bus if the audio bus is not specified, otherwise it will use the audio bus object's channel count. |
ESourceBusChannels | 0x308 | |
SourceBusDuration
The duration (in seconds) to use for the source bus. |
float | 0x30c | |
bAutoDeactivateWhenSilent : 1 | char | 0x310 |