USynthComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: USynthComponent > USceneComponent > UActorComponent > UObject namespace USynthSamplePlayer { constexpr auto SoundWave = 0x6d0; // USoundWave* constexpr auto OnSampleLoaded = 0x6d8; // FMulticastInlineDelegate constexpr auto OnSamplePlaybackProgress = 0x6e8; // FMulticastInlineDelegate } } }
public static class Offsets { public static class Classes { // Inheritance: USynthComponent > USceneComponent > UActorComponent > UObject public static class USynthSamplePlayer { public const UInt16 SoundWave = 0x6d0; // USoundWave* public const UInt16 OnSampleLoaded = 0x6d8; // FMulticastInlineDelegate public const UInt16 OnSamplePlaybackProgress = 0x6e8; // FMulticastInlineDelegate } } }