UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UVtaSlateTexture { constexpr auto AtlasTexture = 0x30; // UTexture* constexpr auto StartUV = 0x38; // FVector2D constexpr auto SizeUV = 0x40; // FVector2D } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UVtaSlateTexture { public const byte AtlasTexture = 0x30; // UTexture* public const byte StartUV = 0x38; // FVector2D public const byte SizeUV = 0x40; // FVector2D } } }